I learned this exercise from Andre Plaut and have used it, tweaked it, and loved it. I do […]
Norms Exercise
Keynote for WIAD Boston
Miss me while I’m heads down working on my current book (and beginning my teaching practice at Stanford?) […]
What testing do I do when, and why?
I’ve been too busy to post, but I just tripped over this “Golden Oldie:” CarbonIQ UCD Methods . […]
Tweaking the Persona
This is another “half baked” post. Hope it’s useful! Personas have been around for a long time in […]
Still Here
I have some things I need to get off my chest. This is a ramble, but I’m in […]
The Context Canvas
I’ve been publishing fully formed essays lately, and I thought I’d pause to share a half-baked idea, to […]
Book of the Week: Peak
I first hard of Anders Ericsson in one of the funnest literary nonfiction books I’ve ever read, Moonwalking […]
Three Writing Frameworks to Get You Through Nanowrimo
If you plan to do NaNoWriMo, you’re going to write 1,667 words a day. That’s a lot of […]
A Unified Theory for Designing Just About Anything
A few years back I was obsessed with the question of why some companies rocked at one thing, and […]
How I Stopped Worrying and Learned to Love Design Thinking
If you like this article, you probably want to sign up to be notified when my new book on […]
Book of the Week: Thanks for the Feedback
Thanks for the Feedback: The Science and Art of Receiving Feedback Well Very few people are good at […]
Draw Me a Picture!
OMG, it’s getting real, people! Pencil Me In is almost ready for print… sign up to find out […]
The Creative Founder
Class Write Up: Three Years of Learning Creative Founder is in many way the anti-foundations of interaction design.It has […]
Book of the Week: The Culture Map
I thought I might try a new series. I read a lot of books, between pleasure and teaching, […]
Foundations of Interaction Design
I teach a number of classes at CCA, including Creative Founder, Story and Play. One year I tried on […]
Beyond OKRs: The Formula for High Performing Teams
Every wonder if there was a better way to form and manage teams? Before I disappeared for the […]
5 Surprising Things I’ve Learned About Teaching
Five years ago I walked away from corporate life and started teaching. I thought it’d be easy; I […]
Summer Reading
What if summer reading wasn’t trashy but fun, but wonderful reads that were wonderful all the way through? […]
Bad Advice
I was thinking about advice the other day, and thinking about when it doesn’t help. I was at […]
Raising Money to Provide a Meaningful Internship for a Student
I’ve never tried anything like this, but I’m using GoFundMe to provide an internship for a student. Please […]
Supercharge Your Team with Effective Feedback
This is part three of a three-part series on high performing teams. I recommend you start with the first two […]
Designing High Performing Teams
This is Part 2 of a three part series on high performing teams. Part one is of Design the […]
Design the Team You Need to Succeed
Part One: Types of Teams Written to sort out my thoughts for my UXDC keynote. If you’d like […]
A Visual Vocabulary for Concept Models
Part One: Rendering Relationships Sign up to be alerted when Pencil Me In, my book on visual thinking, […]
MicroStories for Pitching
If you want to craft a compelling narrative for a book or a presentation, I recommend the format […]
Podcasting
Miss me while I try to wrap up the spring semester? Catch me talking to Mike Rohde about bad […]
Pencil Me In
Working with Pictures was so well received, I decided to do a “real” book. Eight months later (a.k.a. […]
12 BIG IDEAS from Game Design You Should Know
The massive and mind blowing Game Developer’s Conference is here, and in the spirit of all things gamey […]
Top Twenty Most Popular Posts of 2016
Meant to publish this in January, but it got lost in my drafts folder… ah well. Busy year […]
Drawing Books
I usually try to write up the books I read each year. This year I apparently read 250, […]