Speaking CV

Twenty-five years of conference talks, keynotes, and workshops, on four continents. Selected highlights below; video where it exists.

Upcoming

  • Y Oslo, Chateau Neuf, 26–27 October 2026 — Optimize for Joy

Keynotes

  • MTP Engage Hamburg, 2022 — closing keynote, The Knowing-Doing Gap: How Agile, Lean, and Now OKRs Went from Useful to Stoopit
  • FWD50, 2020 — Lead, Don’t Manage
  • NUX7, Manchester, 2018 — It’s Complicated: Designing in the Age of Emergence
  • mtpcon San Francisco, 2018 — opening keynote, Reboot Your Team
  • UXDC, Washington DC, 2018 — Design the Team You Need to Succeed
  • Interaction 17 Education Summit, 2017 — closing keynote, Teaching Game Design to Teach Interaction Design
  • UX Lausanne, Switzerland, 2016 — opening keynote, Design All the Things! (Or, Design is a Verb)
  • UXI Live, Tel Aviv, 2016 — Radical Focus
  • UX Week, 2016 — In Defence of Childish Things
  • World IA Day DC, 2015 — opening keynote, The Architecture of Advocacy

Recent talks

Workshops

  • Interaction 19, Seattle — Visual Thinking for Interaction Designers, with Stephen P. Anderson. Sold out.
  • Women in Product, 2019 — team and Radical Focus workshops
  • mtpcon San Francisco, 2019
  • World IA Day Boston, 2018
  • UX Immersion, 2018 — Visual Thinking Bootcamp, with Stephen P. Anderson
  • Women Talk Design at Google, 2018 — with Danielle Barnes
  • UX London, 2016 — Design Thinking for Innovation
  • UXI Live, Tel Aviv, 2016 — Design for Change
  • Fluxible, Canada, 2015 — Design Thinking for Innovation
  • LEAN 15, Wellington, 2015 — Designing for Change
  • The Lean Startup Conference, 2015 — with Laura Klein

Earlier

  • GDC, San Francisco, 2016 — The Design of Everyday Games (also in the GDC Vault)
  • World IA Day Mexico City, 2017 — Making the Complex Clear
  • ConveyUX, Seattle, 2016 — Working with Story and Designing for Change
  • IA Summit, Atlanta, 2016 — Quickstart to Sketchnoting
  • Strata + Hadoop World and O’Reilly Cultivate, San Jose, 2016
  • Interaction South America, Buenos Aires, 2014
  • EuroIA, Brussels, 2014
  • UXLx, Lisbon, 2014 — The Mechanics of Magic
  • Interaction14, Amsterdam — The Executioner’s Tale
  • The Lean Startup Conference, 2014 — Design Your Way to Product/Market Fit
  • WebExpo, Prague, 2013 — The Executioner’s Tale. The first public outing of the OKR material, three years before Radical Focus.
  • SXSW Interactive, 2011 and 2013
  • IDEA, Toronto, 2009 — Social Spaces: Lessons from Radical Architects
  • IA Summit — speaker 2007, 2008, 2009, 2012, 2013, 2014, 2015, 2016. Conference chair, Portland, 2003.
  • BayCHI, 2001 and 2012

Booking

Talks on OKRs and team execution, game design and play, visual thinking, and storytelling for product work. Get in touch at cwodtke.com.