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Going ZUI

Lately I’ve been trying to understand the appeal of ZUI’s… their advantages and disadvantages. on my quest, I […]

Conference gets ugly

My magic moment from the conference was when Matt Jones taught me the new “IA gang sign.” Here […]

the problem with fonts

A List Apart’s font switcher is a great explanation of EXACTLY what we went through on B&A. Sometimes […]

random actsof cruelty

It’s a shame that only people in their early twenties will be able to read Sample Chapter from […]

frustration

Elan points to a collection of papers on how computers can adapt to human frustration (and a few […]

book search

An Amazon search for Interaction design turned up these ten books, most of which I do not have. […]

whoa

have you seen Asimo? You’ve got to watch the movies. I kep thinking, this has got to be […]

Noel’s Birthday

Noel’s birthday was last week, and all three of us went to the Doggie Diner (yes, it’s real […]

I have nothing to say

Go look for yourself. GUIOlympics: The International XP Visual Styles skinning competition!

I was just wondering

Who the Kevin Bacon of Marvel superheros is. Find out in Reality check foils Spider-Man

apropos of everything

Joey Green shows dozens of new uses for old products. Use alka seltzer to clean your toilet, use […]

I derrida you….

I don’t remember the last time I saw an explanation of deconstructionism’s relevence to information architecture… can you? […]

still researching along….

from Team based Ethnography A very nifty concept here– The Mural: “The Mural is a “living history” of […]

a cooper moment

A Scenario-Based Approach to Creating Interaction Frameworks discusses the rarely talked about but intriguing concept of day-in-the-life scenarios. […]

SIMScity two

:: TraveLite :: :: home :: is a project from SIMS… check out the design section, esp. the […]

SIMScity

uc berkeley sims 213 Spring 2001 SFnight Project is a pretty good introduction to personas… these guys just […]

speed kills

Nobody Cares That You Only Had the Weekend is another tale of trying to work in an increasingly […]

mental, conceptual and system

Prof. Norman now reveals the answers: The truth about conceptual, mental, and other models. continues to be one […]

user drives design

Navigational Systems Defined by Customer Experience nice case study from a user-centered project.

coincidence?

Hardline Hindus to Fight ‘Obscene’ Valentine’s Day strangely enough that’s the line my husband’s been taking…

san francisco bay area fun

North Bay Multimedia Association – Events Calendar shows two cool looking events. Adventures in Interactive Sound Design: A […]

see the other side

The standards research continues, with many fine finds from GUI Guidelines Examples of Developer Reactions to GUIs “That’s […]

tools for humans

So I’m researching interface standards, and I’m reading AskTog: First Principles and in the middle of the usual […]

gray advice

User Interface Design Tips is a solid introduction to some of the concepts of design for applications. This […]

nifty

le cadavre/exquise/boira/le vin/nouveau because daily doses of art is good for us. feed yr soul (with a nutella&cheese […]

a stick up

If a sidebar is a blog’s bumper, then these are definately the new bumpersticker Blogstickers