Lately I’ve been trying to understand the appeal of ZUI’s… their advantages and disadvantages. on my quest, I […]
Going ZUI
Conference gets ugly
My magic moment from the conference was when Matt Jones taught me the new “IA gang sign.” Here […]
from the small precious things collection:
Clip-On Tie: The Diary of a New York Art Museum Security Guard “If the fable of “The grasshopper […]
the problem with fonts
A List Apart’s font switcher is a great explanation of EXACTLY what we went through on B&A. Sometimes […]
where out langauge comes from
Of Nerds And Words / The etymology of technology terms we know and love is a really fun […]
random actsof cruelty
It’s a shame that only people in their early twenties will be able to read Sample Chapter from […]
frustration
Elan points to a collection of papers on how computers can adapt to human frustration (and a few […]
book search
An Amazon search for Interaction design turned up these ten books, most of which I do not have. […]
whoa
have you seen Asimo? You’ve got to watch the movies. I kep thinking, this has got to be […]
Noel’s Birthday
Noel’s birthday was last week, and all three of us went to the Doggie Diner (yes, it’s real […]
you know you live in silicon valley when
mr. philippe inspects the bike shop’s interesting doorstop. welcome to palo alto!
I have nothing to say
Go look for yourself. GUIOlympics: The International XP Visual Styles skinning competition!
I was just wondering
Who the Kevin Bacon of Marvel superheros is. Find out in Reality check foils Spider-Man
apropos of everything
Joey Green shows dozens of new uses for old products. Use alka seltzer to clean your toilet, use […]
I derrida you….
I don’t remember the last time I saw an explanation of deconstructionism’s relevence to information architecture… can you? […]
still researching along….
from Team based Ethnography A very nifty concept here– The Mural: “The Mural is a “living history” of […]
a cooper moment
A Scenario-Based Approach to Creating Interaction Frameworks discusses the rarely talked about but intriguing concept of day-in-the-life scenarios. […]
SIMScity two
:: TraveLite :: :: home :: is a project from SIMS… check out the design section, esp. the […]
SIMScity
uc berkeley sims 213 Spring 2001 SFnight Project is a pretty good introduction to personas… these guys just […]
speed kills
Nobody Cares That You Only Had the Weekend is another tale of trying to work in an increasingly […]
mental, conceptual and system
Prof. Norman now reveals the answers: The truth about conceptual, mental, and other models. continues to be one […]
user drives design
Navigational Systems Defined by Customer Experience nice case study from a user-centered project.
coincidence?
Hardline Hindus to Fight ‘Obscene’ Valentine’s Day strangely enough that’s the line my husband’s been taking…
san francisco bay area fun
North Bay Multimedia Association – Events Calendar shows two cool looking events. Adventures in Interactive Sound Design: A […]
remembering to be brave enough to f*ck up
During the research mania, tripped over this old column: Why good design comes from bad design. Ah yeah, […]
see the other side
The standards research continues, with many fine finds from GUI Guidelines Examples of Developer Reactions to GUIs “That’s […]
tools for humans
So I’m researching interface standards, and I’m reading AskTog: First Principles and in the middle of the usual […]
gray advice
User Interface Design Tips is a solid introduction to some of the concepts of design for applications. This […]
nifty
le cadavre/exquise/boira/le vin/nouveau because daily doses of art is good for us. feed yr soul (with a nutella&cheese […]
a stick up
If a sidebar is a blog’s bumper, then these are definately the new bumpersticker Blogstickers