IA MATTERS

The Baseball Project “Hugh Dubberly describes this series of work as a step-by-step approach to introducing information architecture. […]

The Baseball Project

“Hugh Dubberly describes this series of work as a step-by-step approach to introducing information architecture. More than a sequence of related assignments, this is a significant plan for an entire course where students come to understand a body of content in preparation for designing interactive systems. Dubberly has chosen the game of baseball and how to play it as the content. Specifically, he asks students to “describe how to play baseball to an adult speaker of English (someone over 12) who is unfamiliar with the game.” ”