Mechanics Of Magic: Seven Lessons from Game design
Given November 6th, 2013
1st run SOLD OUT
EVERYONE CAN DRAW. At least well enough to communicate core ideas, collaborate on projects, and ideate new products. You just need a few simple skills, and a visual vocabulary. I know, because I've taught people the basics of drawing in as little as 20 minutes.
You can now buy a tiny book of these exercises. It's just 3x5 inches and 32 pages, perfect to carry around in your back pocket.
Even though the first run is sold out, you can still get the digital copy in PDF form on Gumroad. It was designed to be a physical book, and there will be a V2 coming, so if you can wait, I recomend you do... of course, if you wish to support me, buy my books early and often!
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