Top Twenty Most Popular Posts of 2016

Meant to publish this in January, but it got lost in my drafts folder… ah well. Busy year already! So OKRs were the star this year, unsurprisingly since I *did* wrote a book on them.  Story seems like the next…

Drawing Books

I usually try to write up the books I read each year. This year I apparently read 250, according to goodreads. Hmm.  I’m going to make it more palatable by doing it in themed groups. Here are the drawing books….

Five Models for Making Sense of Complex Systems

In one of the classes I teach at CCA, students were confused by mental models, conceptual models, concept maps, etc. I ended up drawing a taxonomy for models on the whiteboard, and it may help others. This post is for…

Feedback for Teams

This is a write-up of a key learning from my fall class “The Creative Founder,” open to Juniors and Seniors at CCA. It was mostly attended by Interaction Designers, but had some industrial and graphic designers. Want to take it?…

Story Secrets for Understanding and Communicating

My Convey UX presentation is up! Live drawing, improv and heaps of storytelling! Learn how to incorporate story into you work to make you more effective. BTW, I’ll be closing keynote for the Interactions Education Summit! Also, what was I…

Alphabets and Logographs

When I first got into Visual Thinking, I came across a core concept that no one agreed on: visual alphabets.   Here is the one put together by Austin Kleon, Dave Gray and Sunni Brown at a SXSW one day….

One Big Idea

I was enjoying a sazerac with a old friend of mine at a local watering hole. And by watering hole, I mean incredibly hip farm-to-table restaurant full of young techies because we were in Mountain View, land of Google, but…

Block Your Talk

This one of a series of essays on speaking. Find more here. You’ve written a great talk, you’ve made your deck (or not!) and you’ve practiced. But have you considered how you’ll move while speaking? First, you have to know…

Presenting is Performance

This one of a series of essays on speaking. Find more here. When the Game Developer’s Conference invited me to give a talk on the User Experience of Games, I said yes faster than Jane Austin character to a marriage…