who does it? and just what is it anyhow?

Okay, here’s today’s question: who are the practicing “experience designers”? What are their job duties? What are their […]

Okay, here’s today’s question: who are the practicing “experience designers”? What are their job duties? What are their methods? This skill sets?

The passionate conversation on information architecture and information design, as well as a discussion on sigia about how you can design for information (and experiences) but you can’t design them because they are help in the recipient, has got me thinking about experience design.

I’ve never participated in one of the ED summits (usually too broke or busy or sometimes both) so I’ve only been exposed to ED via the mailing list’s sporadic discussions and nathan’s book which is long on concepts and short on explanations (a book I very much like, in the way I like poems and books of paintings).

The AIGA experience design site offers a short explaination:

  1. We solve problems of organizational connection and communication
    We understand how the organization relates to its internal and external constituents – people (employees, customers, investors, etc.) and organizations (customers, suppliers, partners, competitors, peers, etc.) – as well as the technology and market environment.

  2. We solve problems of understanding people, in ways useful for business and design
    We understand people’s character, behavior, and context-the patterns and complexities of their daily lives

  3. We solve problems of deciding what to make
    We conceive, envision, and inform what products, services, and communications to make

  4. We solve problems of making things well
    We are skilled at making products, services, and communications useful, usable, and desirable

Reading through the longer paper, it seems ED is more design and product strategy.

So– business strategy, organization phych/dev, HCI and design. These folks gotten be triple phd’s all… or have amazing hubis…. or be part of crack teams of experts… or am I missing something still? I feel like I am, because most of the smartest favoritest people I know are involved in ED and I still don’t really get exactly what it is and why it matters (and this post will probably invite some of them to come over and kick my rear– or at least debate me over too many bottles of cheap wine).

Jesse’s book also provides an “experience design” approach, but he seems if not opposed, tangential to the AIGA efforts– it is about their last bullet point primarily. Which would lead me to another question; just what is hate relationship of these two developing— er– efforts. How are user experience design and experience design different. Are they?

And I get how Jesse’s user experience design plays out in the world, but I have trouble seeing how ED does. Or am I trying to make a practice out of a philosophy?

Digging deeper, I discover “The AIGA Experience Design Community brings together all types of experience design practitioners to focus on larger issues of business value and collaborative practice and methods …. AIGA uses the term “experience design” to describe a community of practice – not a single profession. Designing effective experiences requires many different types of professionals with a broad range of knowledge. The community currently consists of design strategists and planners; brand strategists; user and usability researchers; information architects; information and graphic designers; and interface, interaction, and software designers.” which makes it sound very much like it might be a management/management consulting kind of thing.

And finally, reading “What has the AIGA Experience Design Community accomplished so far? “, it seems like it is a place for different related professions to talk to each other, mostly. Maybe they could solve the problem of what the aspects of ED are, and how they can be named, so we have a standard for communication. And the what is IA conversations will finally end.

Ha!

3 Comments

Add Yours
  1. 1
    Andrew

    “am I missing something still? I feel like I am, because most of the smartest favoritest people I know are involved in ED and I still don’t really get exactly what it is and why it matters….”

    Thank you for saying this. I agree. One of my big problems (which I have with IA as well very often) is that no one ever mentions experiences that they have designed. Can we have some examples, please? Are we talking about theme parks or environments, or are we talking about products, or packaging, or what? Web sites? Let’s drop the poetry, evocative descriptions, and academic discussions for five minutes and *look at some real things.*

  2. 2
    Matthew

    I agree with Andrew. I want to see explicative examples. And though I have come a long way in better understanding what makes information useful, and what seperates an effective interface for delivering info from a bad one, I am never sure of the standard. How do I know if the design of a site I build is good enough? Is it based on number of clicks that a user makes to get to find the job postings on a Web site? The fewer the better!
    Is it simply based on reaction from users and clients? If the smile it’s good!
    Let’s get beyond the pretty words used to describe ED and IA, and let’s see some solid, annotated case studies that explain what makes exhibit A better than exhibit B with regards to ED and IA.

Comments are closed.