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A Language for Design Problems

[T]here are known knowns; there are things we know that we know. There are known unknowns; that is […]

A small manifesto for design

Disclaimer: I have made digital products for over ten years in a variety of roles, from the formal […]

Working the Canvas, Reworking our Process

When I was in art school, one of the most important ideas I learned was called “working the canvas.” It meant never spending too much time on one area, but continually moving from one part to the next, so you are slowly building up a complete picture. You can see it in the movie below taken from the nifty ipad app Brushes, that lets you make a film of your painting creation process.


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A Letter to the Newly Minted Designer

 “The fox knows many things, but the hedgehog knows one big thing” Archilochus   You just graduated. Or maybe you have a […]

Conflating Sturgeon’s Law

“I repeat Sturgeon’s Revelation, which was wrung out of me after twenty years of wearying defense of science […]

How to Design

Design like Thomas Keller cooks: “Cooking is not about convenience, and it’s not about shortcuts. Take your time. […]

Compassionate Design

Designers have all had the mantra of user-centeredness beaten into them. But how many apply that same understanding […]

Consistency is a Tactic

Often, when critiquing a design, I ask how a designer came to make a certain decisions. Too often […]