In Defence of Childish Things: UX Week Talk

In Defence of Childish Things: UX Week Talk

“When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.” C. S Lewis When we become professionals in a modern world of specialization, we set aside many…

Story in Space

This is a post for my Story class students, posted here in case it’s interesting to my readers. They are working on making an Interactive Fiction piece set in a dystopia. Interactive Fiction is a text-based game in which you…

Narrative and Games

Narrative and Games

Each spring break, for my Story class, I assign a project of playing a game with a strong narrative elements OR entirely narratively driven in preparation for the next project, Interactive Fiction. I thought I’d share the list, and perhaps…